Baseball & Softball practice plan
Balanced Practice: 90 Minutes, Ages 11-12
A balanced 90 minutes is a scheduling puzzle: every phase touched, arms protected, and no station idle. This plan solves the puzzle so you can coach it.
Running this plan
A balanced ninety is won in the transitions: stations pre-built, balls pre-bucketed, and rotations on a whistle keep the plan’s math honest. Arms are the day’s budget, so the throwing progression opens gently and the relay block counts toward the day’s total throws; watch for the elbow-dropping fatigue signs by the hour mark. Give each unit block one loud theme and repeat it at rotation changes. Protect the final scrimmage’s minutes ruthlessly, since eleven-year-olds bank the week’s motivation almost entirely from those innings.
- Ages
- 11–12
- Skill level
- intermediate
- Duration
- 90 min
- Players
- 8–15 (ideal 12)
- Setting
- outdoor
- Focus
- Full-game preparation across all phases
Practice objectives
- Throwing intensity builds gradually and peaks mid-session, not at the end.
- Fielders show range on both sides with correct first steps.
- Hitters carry the line-drive standard into live front toss.
Equipment
- 12-15 balls
- 1 glove per player
- Protective screen
- 2-4 bats
- Helmets per league rules
- 4 bases
- 12 cones
- Water
Before practice
- Sequence check: throwing volume peaks at relays before hitting, then taper.
- Set stations in a loop: mirror grid, throwing lines, lateral station, fly area, hitting lane, relay lanes.
- Assign a player captain per station to lead setups; this age can own it.
Visual timeline
Minute-by-minute plan (90 minutes)
-
Ready-Position Mirror
Min 0–10Purpose: Warmup
Players mirror a leader through athletic-stance, creep-step, and first-move reactions, building the pre-pitch habit without a ball.
Setup: Grid with glove-on rounds and player-led sequences.
Coach this: Sharp, game-speed reactions; leaders call the commands.
Transition: Pairs to throwing lines with step-back cones.
-
Partner Throwing Progression
Min 10–22Purpose: Arm ramp-up
Pairs build the throw in stages: wrist flips, one-knee throws, then full throws with footwork, stepping back as accuracy holds.
Setup: Lines at 15 feet building to 60; quick-catch finale.
Coach this: Rhythm and footwork; distance earned, never rushed.
Transition: Lines split to the lateral ground-ball station.
-
Glove-Side and Backhand Ground Balls
Min 22–36Purpose: Infield range
Fielders take alternating rolls to the glove side and backhand side, learning the crossover step and when to stay behind the ball.
Setup: Two stations with firm rolls and timed transfers.
Coach this: Crossover reads; backhand only when needed.
Transition: Water; half the group to fly balls, half stays for extra rolls, then swap.
-
Fly-Ball Drop-Step Progression
Min 36–50Purpose: Outfield routes
Outfielders build from self-toss catches to drop-step routes on thrown fly balls, always finishing behind the ball.
Setup: Stages 3-5 for this age: pointed drop-steps and behind-the-fielder balls.
Coach this: Sprint to a spot, catch moving forward when possible.
Transition: Hitting groups form; screen and helmet check.
-
Front-Toss Line-Drive Challenge
Min 50–66Purpose: Live hitting
Hitters face short front toss from behind a screen and score points only for line drives, turning batting practice into a game.
Setup: Screen, zone cones, fielders live beyond the zone.
Coach this: Called directions in round two; line drives only score.
Transition: Bats locked away; relay trios form across the outfield.
-
Relay and Cutoff Communication
Min 66–80Purpose: Team defense finale
Teams of three relay a ball from deep outfield to a base, with the middle player learning to show a target, catch moving, and listen for the call.
Setup: Full-distance relay lines with the CUT/RELAY call live.
Coach this: Voices carry the play; pivots stay glove-side.
Transition: Equipment collected by station captains; huddle.
-
Recap and Arm Care
Min 80–90Purpose: Cool-down
Setup: Outfield circle, gloves off.
Coach this: Arms got a workout tonight; the cool-down is part of practice.
Transition: Release players.
Transitions and water breaks
The station loop means each block ends where the next begins. Station captains own setup and teardown; the coach owns the horn and the clock.
Breaks at minutes 34, 48, and 64; this session is long, so hydration is scheduled, not optional.
Adapt this practice
Small roster: Eight players: merge fly balls and lateral work into one alternating station, run one relay trio race against the clock, and keep hitting groups at four.
Large roster: Fifteen players: three-station rotation mid-session (grounders, flies, hitting) with parents on the non-bat stations, then everyone together for relays.
Mixed skill levels: Every station has a scale: roll firmness, fly-ball stage, toss speed, relay gap. Station captains help newer players find their level without the coach hovering.
Limited space: One field half runs the loop with hitting into a corner cage or net; relays shorten along the fence line.
Limited equipment: Eight balls with retrieval discipline, one screen or soft-ball substitute for hitting, cones for everything else.
Closing recap
Bring the team in, keep it short, and ask:
- "Why do we build throwing distance slowly at the start?"
- "Which station challenged you most tonight, and what will you do about it?"
Safety
Ninety minutes at this age means arm load management: throwing peaks at relays and never spikes cold. Bats live in one lane with helmets per league rules and a frozen field during swings. Any arm soreness gets reported, not played through. See the safety page for general guidance.